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Best weapons in fallout shelter the top tens
Best weapons in fallout shelter the top tens








best weapons in fallout shelter the top tens best weapons in fallout shelter the top tens

This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: You can only assign two dwellers to the entrance room, so they are the only "guards" inside the vault, but it is a common tactic to also put max level dwellers with good weapons in the room(s) right behind the entrance, so they eliminate all threats your entrance guards could not kill.Your IP address has been temporarily blocked due to a large number of HTTP requests. If they are not level 50, you could think about also giving them some suits with endurance, so they increase their maximum life and don't die during each deathclaw attack. If you have no good agility suits or want to to prefer Perception, the (armored/sturded/heavy) vault suits should be your first choice. The only purpose of your dwellers here is to clear all threats (raiders and deathclaws) as quickly as possible, so I would give them jumpsuits for agility or heavy raider armor for agility and perception and also the best weapons you have (except the ones your dwellers in the wasteland use). These are the only relevant stats which have an influence on your fighting skill inside the vault, and there is nothing else the dwellers are useful for at entrance. stats should be relevant for vault entrance guards. According to this post and assuming your guard dwellers are already level 50, only two S.P.E.C.I.A.L.










Best weapons in fallout shelter the top tens